

The puzzles are deliciously inventive, but sometimes it's a bit too taxing on your brain to try and figure out how to make a creature do something, or where you should go. There's no hints system in Botanicula, which would be very useful at times.

Clicking on smaller items or characters isn't as precise as it is with a mouse in the desktop version, but there's no serious impact on the gameplay as a result. iPad adaptationīotanicula translates very well to mobile, and in a way the idea of having different screens for different parts of the tree lends itself very well to the tablet format. This encourages you to really explore the treetop world, in order to find all its secrets. There's a collecting aspect to Botanicula too, and every time you discover a new creature you unlock a card. There are no long conversations to follow, just really pretty animations accompanied by a gorgeous soundtrack. The tree is divided into screens, and on each screen you can interact with the flora and fauna in different ways, sometimes for fun and sometimes to solve puzzles. It's a surprisingly big game, with lots to explore and quite a complex map.
